I. Prologue:
Two months after the release of Square Enix' latest expansion Wings of the Goddess, I finally got around in writing my personal experience with the new content. A Lack of time, but most of all the actual lack of passion to go out there to explore the new zones, prohibited me from writing this post. At this moment everyone's feelings about the expansion are still very mixed, as it doesn't really bring much new content at this time yet; but then again was COP or ToAU any different when they got launched?
II. Travelling back in Time:
The Cavernous Maw can be found at various locations in Vana'Diel, upon clicking it you'll be warped to the past.
These Cavernous Maws are located at:
LOL @ that last note by the way, I didn't know about this and had very hard trouble going back into the past. Thank you SE for constructing things once again in a way that they're bound to stress out people unnecessarily :/
Anyway, once you get teleported to the past, you'll find yourself in a total new world. Just take a look at the next two screenies, the first one is taken at the Cavernous Maw in the present, the second one is taken at the exact same location, but in the past.

Basically SE has redesigned the scenerey of every existing zone by
- Adding more objects such as towers (Campain, see later)
- Different lightning and weather effects (Rolanberry Fields was never that spooky)
- The addition of new mobs and relocation of new ones (/wave at the colibris in East-Ronfaure)
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The Sprite (Sidhe in Japanese) is by far the most popular new addition SE made. These beautiful creatures roam most of the new zones and will cast Cure I, II, III, IV, V and Raise III on any nearby player. Delicious !
III. Unlocking the new jobs:
Dancer:

Scholar:


Both Dancer and Scholar are easily unlocked solo. There are no fights involved as you are only required to run around a little and have some talking to do with a few NPCs
IV. The Road to San D'Oria:
If you think the Road from Batallia Down (S) to San D'oria (S) is considered to be a walk in the park, you're sadly mistaken. First of all new and stronger mobs roam all the new areas which can in some cases pose a threat to a level 75. Secondly you can't just run straight to San D'Oria as there are various roadblocks implemented in the game which force you to make a massive detour in jugner through another zone called Vunkerl Inlet:
I was happy when I finally managed to get to safety inside the Walls of San D'oria and oh my this city is a sheer beauty ! Everything looks so more epic in the past (including the new music, which isn't so *bweng bweng* anymore as the version of the present.) I am witholding deliberately some screenshots of the beautiful new San D'oria because I want to post them together with some screenshots of Campagin and the new Windurst and Bastok.


